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Personal nightmare deaths
Personal nightmare deaths





personal nightmare deaths

Related: Remembering Deus Ex: The Fall, One Of The Worst Ports In The History Of PC Gaming Even so, its graphics-and other violent horror games at that time-were gory but not particularly intricate, probably owing to the technologies behind the consoles back then.

personal nightmare deaths

One such title is Chiller (1986), a game that’s essentially a torture simulator, in which you’re presented with four shooting galleries and a variety of ways to dismember the bodies on screen. At that time, horror games were taking a turn towards violence, which was unprecedented before that period. As Horror Soft, Waxworks was the final game the developer released, with the title preceded by a handful of titles: Personal Nightmare (1989), as well as two games based on horror icon Elvira-Elvira: Mistress of the Dark (1990) and Elvira 2: The Jaws of Cerberus (1991). (Some unsettling images of body horror are included in this piece.)īut the gore of Waxworks-as well as the studio’s other horror fare-was not just notable for its violence it was also part of the studio’s attempts to fully exploit the graphical capabilities of consoles like the Amiga, especially when text-based games were dwindling in terms of popularity at the same time. Adding to the grotesque is how these scenes were gorily animated by a 8-bit colour palette with startling, stomach-churning realism.

personal nightmare deaths

Think maggots crawling out of festering wounds and orifices, blood-soaked innards pouring out of carcasses, and eldritch horrors with oozing diseased sores, hurling blood-filled tendrils towards the screen. It’s hard to tear your eyes away from the morbid screenshots of Waxworks (1992), a point-and-click retro horror game by defunct studio Horror Soft, now better known as Adventure Soft.







Personal nightmare deaths